using System;
using System.Collections.Generic;
using System.Text;

namespace DarkOmen.MMO.Server.Login
{
    public class LoginServer
    {
        private System.Net.Sockets.Socket _ListenerSocket;

        public event EventHandler ConnectionAttempt;

        public event EventHandler Connected;

        public event EventHandler RecievedData;

        public event EventHandler Disconnect;

        public event EventHandler Authenticated;

        public LoginServer()
        {
            throw new System.NotImplementedException();
        }

        public System.Net.Sockets.Socket Socket
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public void OnAuthenticated()
        {
            throw new System.NotImplementedException();
        }

        public void OnConnected()
        {
            throw new System.NotImplementedException();
        }

        public void OnDisconnect()
        {
            throw new System.NotImplementedException();
        }

        public void OnRecievedData()
        {
            throw new System.NotImplementedException();
        }

        public void OnConnectionAttempt()
        {
            throw new System.NotImplementedException();
        }
    }
}
